Zum Hauptinhalt springen

Key System

warning

Please note that the implementation for car key systems is only included in Bus Driver Pro version 1.6.2 or newer.

info

Please note that this is a client side event. If your car key system needs server side implementation you will have to implement the bridge yourself.

Bus Driver Pro has an event called BusDriverPro:CarSpawned that is triggered whenever a bus is being spawned for the player.

Parameters​

  1. Vehicle Handle

    Can be used to retrieve the vehicle object or for native calls

  2. License Plate

    Can be used as identifier for some key resources

Example implementation​

EventHandlers["BusDriverPro:CarSpawned"] += new Action<int, string>(TargetFunction);

private void TargetFunction(int handle, string plate)
{
myKeyScript.unlockCar(handle);
}
AddEventHandler("BusDriverPro:CarSpawned", function(handle, plate)
myKeyScript.unlockCar(handle)
end)
on('BusDriverPro:CarSpawned', (handle, plate) => {
myKeyScript.unlockCar(handle);
});